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» Design of Synchronous Action Systems
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CHI
1998
ACM
14 years 1 months ago
Designing Audio Aura
In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
HICSS
2010
IEEE
173views Biometrics» more  HICSS 2010»
14 years 3 months ago
Design and Evaluation of a Social Visualization Aimed at Encouraging Sustainable Behavior
The environment is affected by our collective behavior, yet many visualizations of energy saving behavior focus on personal actions, or simple, unidimensional comparisons between ...
Catherine Grevet, Jennifer Mankoff, Scott D. Ander...
OZCHI
2006
ACM
14 years 3 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...
CISIS
2009
IEEE
14 years 3 months ago
Designing Regular Network-on-Chip Topologies under Technology, Architecture and Software Constraints
—Regular multi-core processors are appearing in the embedded system market as high performance software programmable solutions. The use of regular interconnect fabrics for them a...
Francisco Gilabert Villamón, Daniele Ludovi...
CLUSTER
2008
IEEE
14 years 3 months ago
High message rate, NIC-based atomics: Design and performance considerations
—Remote atomic memory operations are critical for achieving high-performance synchronization in tightly-coupled systems. Previous approaches to implementing atomic memory operati...
Keith D. Underwood, Michael Levenhagen, K. Scott H...