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» Design of Synchronous Action Systems
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USENIX
2000
13 years 11 months ago
Outwit: UNIX Tool-Based Programming Meets the Windows World
The ubiquity of Windows-based desktop environments has not been matched by a corresponding emergence of tools supporting the Unix tool composition paradigm. Outwit is a suite of t...
Diomidis Spinellis
AIL
2006
92views more  AIL 2006»
13 years 9 months ago
PARMENIDES: Facilitating Deliberation in Democracies
Governments and other groups interested in the views of citizens require the means to present justifications of proposed actions, and the means to solicit public opinion concerning...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
IUI
2005
ACM
14 years 3 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
ECAL
2001
Springer
14 years 2 months ago
Passing the ALife Test: Activity Statistics Classify Evolution in Geb as Unbounded
Bedau and Packard’s evolutionary activity statistics [1, 2] are used to classify the evolutionary dynamics in Geb [3, 4], a system designed to verify and extend theories behind t...
Alastair Channon
IFM
2000
Springer
14 years 1 months ago
A Process Compensation Language
This paper presents a formal language for the design of component-based enterprise system. The language (StAC) allows the usual parallel and sequential behaviours, but most signifi...
Michael J. Butler, Carla Ferreira