CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
Establishing a clean relationship between a robot’s spatial model and natural language components is a non-trivial task, but is key to designing verbally controlled, navigating s...
Robert J. Ross, Hui Shi, Tillman Vierhuff, Bernd K...
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
This paper presents a system for generating user tailored evaluative arguments, known as the Generator of Evaluative Arguments (GEA). GEA design is based on a pipelined architectur...
The complex interactions appearing in service-oriented computing make coordination a key concern in serviceoriented systems. In this paper, we present a fault-based method to gene...
Bernhard K. Aichernig, Farhad Arbab, Lacramioara A...