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ANLP
1997
92views more  ANLP 1997»
13 years 9 months ago
CommandTalk: A Spoken-Language Interface for Battlefield Simulations
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
SPATIALCOGNITION
2004
Springer
14 years 27 days ago
Towards Dialogue Based Shared Control of Navigating Robots
Establishing a clean relationship between a robot’s spatial model and natural language components is a non-trivial task, but is key to designing verbally controlled, navigating s...
Robert J. Ross, Hui Shi, Tillman Vierhuff, Bernd K...
ISORC
2000
IEEE
13 years 12 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
ICCS
2001
Springer
14 years 4 hour ago
GEA: A Complete, Modular System for Generating Evaluative Arguments
This paper presents a system for generating user tailored evaluative arguments, known as the Generator of Evaluative Arguments (GEA). GEA design is based on a pipelined architectur...
Giuseppe Carenini
TASE
2009
IEEE
14 years 2 months ago
Fault-Based Test Case Generation for Component Connectors
The complex interactions appearing in service-oriented computing make coordination a key concern in serviceoriented systems. In this paper, we present a fault-based method to gene...
Bernhard K. Aichernig, Farhad Arbab, Lacramioara A...