A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
With the increasing complexity and heterogeneity of embedded electronic systems, a unified design methodology at evels of abstraction becomes a necessity. Meanwhile, it is also i...
Guang Yang 0004, Xi Chen, Felice Balarin, Harry Hs...
In a future networked physical world, a myriad of smart sensors and actuators assess and control aspects of their environments and autonomously act in response to it. Examples ran...
This paper proposes a formal verification methodology which is smoothly integrated with component-based system-level design, using a divide and conquer approach. The methodology a...
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech, gesture and eye gaze tracking. The flexibility they offer results in ...