Sciweavers

1251 search results - page 4 / 251
» Design of an Early Minicomputer
Sort
View
CHI
2009
ACM
14 years 2 months ago
Understanding knowledge management practices for early design activity and its implications for reuse
Prior knowledge is a critical resource for design, especially when designers are striving to generate new ideas for complex problems. Systems that improve access to relevant prior...
Moushumi Sharmin, Brian P. Bailey, Cole Coats, Kev...
CHI
1995
ACM
13 years 11 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
ISPD
1999
ACM
97views Hardware» more  ISPD 1999»
13 years 11 months ago
A methodology to analyze power, voltage drop and their effects on clock skew/delay in early stages of design
This paper presents a methodology to analyze signal integrity such as power voltage drop and clock skew in early stages of design, more specifically, when RTL-design and early flo...
Masato Iwabuchi, Noboru Sakamoto, Yasushi Sekine, ...
ASPDAC
2005
ACM
89views Hardware» more  ASPDAC 2005»
14 years 29 days ago
Multi-metric and multi-entity characterization of applications for early system design exploration
— At system level, intensively analyzing the system application will produce a variety of useful characteristics and provide designers valuable exploration indications. In this p...
Lukai Cai, Andreas Gerstlauer, Daniel Gajski
IWC
2006
99views more  IWC 2006»
13 years 7 months ago
A computer support tool for the early stages of architectural design
Even in the current computer age, there are still many important application areas, such as early architectural design, where traditional tools like sketching on paper continue to...
Dzmitry Aliakseyeu, Jean-Bernard Martens, Matthias...