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ICALT
2010
IEEE
13 years 8 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
IUI
2000
ACM
13 years 12 months ago
APE: learning user's habits to automate repetitive tasks
The APE (Adaptive Programming Environment) project focuses on applying Machine Learning techniques to embed a software assistant into the VisualWorks Smalltalk interactive program...
Jean-David Ruvini, Christophe Dony
CANDC
2007
ACM
13 years 11 months ago
Designing for collaborative creative problem solving
Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, ...
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring,...
EDUTAINMENT
2006
Springer
13 years 9 months ago
The ARTable: An AR-Based Tangible User Interface System
Augmented Reality (AR) and Tangible User Interface (TUI) have been proven to provide intuition to human computer interface with richness of a tactile sense. Recent implementations ...
Youngmin Park, Woontack Woo
ECTEL
2008
Springer
13 years 9 months ago
Supporting Reflection in Informal Learning
: This paper analyzes how different visualisations of interaction information can be used to indicate user activity and support informal learning. The question for research is how ...
Christian Glahn