This paper describes the design and use of the Interconnection Network Simulator (ICNS) framework. ICNS is a modular, object-oriented simulation system that has been developed to ...
Roger D. Chamberlain, Ch'ng Shi Baw, Mark A. Frank...
In this paper, we describe FOBS: a simple userlevel communication protocol designed to take advantage of the available bandwidth in a highbandwidth, high-delay network environment...
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
We consider experiments to measure the quality of a web search algorithm based on how much total time users take to complete assigned search tasks using that algorithm. We first ...
This paper advocates a rigorously formal and compositional style for obtaining key performance and/or interface metrics of systems with real-time constraints. We propose a hierarc...
Alena Simalatsar, Yusi Ramadian, Kai Lampka, Simon...