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» Design of usable multi-platform interactive systems
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DSVIS
2008
Springer
13 years 9 months ago
Multi-fidelity User Interface Specifications
Specifying user interfaces consists in a fundamental activity in the user interface development life cycle as it informs the subsequent steps. Good quality specifications could lea...
Thomas Memmel, Jean Vanderdonckt, Harald Reiterer
MHCI
2009
Springer
14 years 1 months ago
Automatic mobile menu customization based on user operation history
Mobile devices are becoming more and more difficult to use due to the sheer number of functions now supported. In this paper, we propose a menu customization system that ranks fun...
Yusuke Fukazawa, Mirai Hara, Masashi Onogi, Hideto...
ACMACE
2005
ACM
14 years 27 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
AVI
2010
13 years 8 months ago
3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments
Gaze visualizations hold the potential to facilitate usability studies of interactive systems. However, visual gaze analysis in threedimensional virtual environments still lacks m...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
USENIX
2000
13 years 8 months ago
Integrating a Command Shell into a Web Browser
The transition from command-line interfaces to graphical interfaces has resulted in programs that are easier to learn and use, but harder to automate and reuse. Another transition...
Robert C. Miller, Brad A. Myers