Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
When building Hypermedia/Web Applications, (different) designers are often faced with the same problems over and over again. Those recurring problems soon yield elegant solutions,...
With the advent of XML as the de facto language for data publishing and exchange, scalable distribution of XML data to large, dynamic populations of consumers remains an important...
This work will present elements of Genrich Altshuller’s Theory of Inventive Problem Solving, also known as TRIZ, and use them to describe the structural patterns found in the Ga...
We introduce an object-oriented design pattern called Twin that allows us to model multiple inheritance in programming languages that do not support this feature (e.g. Java, Modula...