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CHI
2006
ACM
16 years 5 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CANDC
2009
ACM
15 years 11 months ago
Exploring illuminative systems in informal networks of adults
Whenever we feel those ‘higher’ and hard to define sensations like synchronicity, love, wholeness, and appreciation is this a pattern or illuminative system that is part of a ...
Amy K. Scatliff
APLAS
2006
ACM
15 years 10 months ago
Scheme with Classes, Mixins, and Traits
Abstract. The Scheme language report advocates language design as the composition of a small set of orthogonal constructs, instead of a large accumulation of features. In this pape...
Matthew Flatt, Robert Bruce Findler, Matthias Fell...
ICSE
1997
IEEE-ACM
15 years 8 months ago
Visualizing Interactions in Program Executions
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
Dean F. Jerding, John T. Stasko, Thomas Ball
CASES
2004
ACM
15 years 8 months ago
Automatic data partitioning for the agere payload plus network processor
With the ever-increasing pervasiveness of the Internet and its stringent performance requirements, network system designers have begun utilizing specialized chips to increase the ...
Steve Carr, Philip H. Sweany