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ICDE
2012
IEEE
269views Database» more  ICDE 2012»
13 years 6 months ago
A Deep Embedding of Queries into Ruby
—We demonstrate SWITCH, a deep embedding of relational queries into RUBY and RUBY on RAILS. With SWITCH, there is no syntactic or stylistic difference between RUBY programs that ...
Torsten Grust, Manuel Mayr
TOG
2012
266views Communications» more  TOG 2012»
13 years 6 months ago
Structure-aware synthesis for predictive woven fabric appearance
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of f...
Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita...
KDD
2012
ACM
190views Data Mining» more  KDD 2012»
13 years 6 months ago
Multi-label hypothesis reuse
Multi-label learning arises in many real-world tasks where an object is naturally associated with multiple concepts. It is well-accepted that, in order to achieve a good performan...
Sheng-Jun Huang, Yang Yu, Zhi-Hua Zhou
ISCA
2005
IEEE
101views Hardware» more  ISCA 2005»
15 years 9 months ago
Near-Optimal Worst-Case Throughput Routing for Two-Dimensional Mesh Networks
Minimizing latency and maximizing throughput are important goals in the design of routing algorithms for interconnection networks. Ideally, we would like a routing algorithm to (a...
Daeho Seo, Akif Ali, Won-Taek Lim, Nauman Rafique,...
AIIDE
2008
15 years 6 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...