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» Design process for a non-majors computing course
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PUC
2008
117views more  PUC 2008»
13 years 7 months ago
The disenchantment of affect
: In computing design, experience is often broken down, compartmentalized, and engineered: a process that often disenchants the original experience. In this paper, we demonstrate t...
Phoebe Sengers, Kirsten Boehner, Michael Mateas, G...
MC
2001
140views Computer Science» more  MC 2001»
13 years 9 months ago
Cooperative model production in systems design to support knowledge management
The computer support of cooperation and knowledge production across socially distributed activity systems has become an important topic in the context of the discourse on ,,knowle...
Christoph Clases
ITICSE
2010
ACM
13 years 7 months ago
Hands-on approach to teaching wireless sensor networks at the undergraduate level
Teaching wireless sensor networks (WSNs) at the undergraduate level is both challenging and rewarding. WSNs include low-level programming and debugging, power-aware operations, no...
Anna Förster, Mehdi Jazayeri
HT
2000
ACM
14 years 1 hour ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
ITICSE
2006
ACM
14 years 1 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje