The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
— In this paper, we introduce a search engine, Dgoogle, designed for large scale P2P systems. Dgoogle is purely text-based, does not organize documents based on pre-defined keyw...
Memory-intensive applications often suffer from the poor performance of disk swapping when memory is inadequate. Remote memory sharing schemes, which provide a remote memory that ...
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...