Sciweavers

468 search results - page 73 / 94
» Design-Time Simulation of a Large-Scale, Distributed Object ...
Sort
View
HPCC
2010
Springer
13 years 8 months ago
A Generic Execution Management Framework for Scientific Applications
Managing the execution of scientific applications in a heterogeneous grid computing environment can be a daunting task, particularly for long running jobs. Increasing fault tolera...
Tanvire Elahi, Cameron Kiddle, Rob Simmonds
ISCC
2002
IEEE
131views Communications» more  ISCC 2002»
14 years 20 days ago
Scheduling real time parallel structure on cluster computing
: - Efficient task scheduling is essential for achieving high performance computing applications for distributed systems. Most of existing real-time systems consider schedulability...
Reda A. Ammar, Abdulrahman Alhamdan
QEST
2006
IEEE
14 years 1 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
FTDCS
2003
IEEE
14 years 1 months ago
On-Demand Media Streaming Over the Internet
We propose a new model for on-demand media streaming centered around the peer-to-peer (P2P) paradigm. The proposed P2P model can support a large number of clients with a low overa...
Mohamed Hefeeda, Bharat K. Bhargava
CGF
2000
91views more  CGF 2000»
13 years 7 months ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...