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ACMDIS
2006
ACM
14 years 1 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
ACMDIS
2006
ACM
14 years 1 months ago
Using kinetic typography to convey emotion in text-based interpersonal communication
Text-based interpersonal communication tools such as instant messenger are widely used today. These tools often feature emoticons that people use to express emotion to some degree...
Joonhwan Lee, Soojin Jun, Jodi Forlizzi, Scott E. ...
IUI
2006
ACM
14 years 1 months ago
A cognitively based approach to affect sensing from text
Studying the relationship between natural language and affective information as well as assessing the underpinned affective qualities of natural language are becoming crucial for ...
Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsur...
INTETAIN
2005
Springer
14 years 1 months ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg
ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
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