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SASO
2009
IEEE
14 years 2 months ago
Teleological Software Adaptation
—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
AAMAS
2004
Springer
13 years 7 months ago
Automated Assistants for Analyzing Team Behaviors
Multi-agent teamwork is critical in a large number of agent applications, including training, education, virtual enterprises and collective robotics. The complex interactions of ag...
Ranjit Nair, Milind Tambe, Stacy Marsella, Taylor ...
ICMCS
2007
IEEE
153views Multimedia» more  ICMCS 2007»
14 years 2 months ago
Towards Adversary Aware Surveillance Systems
We consider surveillance problems to be a set of system- adversary interaction problems in which an adversary can be modeled as a rational (selfish) agent trying to maximize his ...
Vivek K. Singh, Mohan S. Kankanhalli
NORDICHI
2004
ACM
14 years 1 months ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
KBS
2006
92views more  KBS 2006»
13 years 7 months ago
Two-level speech recognition to enhance the performance of spoken dialogue systems
Spoken dialogue systems can be considered knowledge-based systems designed to interact with users using speech in order to provide information or carry out simple tasks. Current s...
Ramón López-Cózar, Zoraida Ca...