We describe an implemented system for the simulation and visualisation of the emotional state of a multimodal conversational agent called Max. The focus of the presented work lies ...
Christian Werner Becker, Stefan Kopp, Ipke Wachsmu...
Abstract— Situated agents engaged in open systems continually face with external events requiring adequate services and behavioral responses. In these conditions agents should be...
Online mechanism design (MD) considers the problem of providing incentives to implement desired system-wide outcomes in systems with self-interested agents that arrive and depart ...
Defeasible logic is a non-monotonic formalism that deals with incomplete and conflicting information. Modal logic deals with necessity and possibility, exhibiting defeasibility; t...
Efstratios Kontopoulos, Nick Bassiliades, Guido Go...
Accessing up-to-date information in a fast and easy way implies the necessity of information management tools to explore and analyse the huge number of available electronic resourc...