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COMPSAC
2008
IEEE
14 years 2 months ago
Behavioral Dependency Measurement for Change-Proneness Prediction in UML 2.0 Design Models
During the development and maintenance of ObjectOriented (OO) software, the information on the classes which are more prone to be changed is very useful. Developers and maintainer...
Ah-Rim Han, Sang-Uk Jeon, Doo-Hwan Bae, Jang-Eui H...
BIRTHDAY
2008
Springer
13 years 9 months ago
Approximating Behaviors in Embedded System Design
Embedded systems are electronic devices that function in the context of a physical environment, by sensing and reacting to a set of stimuli. To simplify the design of embedded syst...
Roberto Passerone, Alberto L. Sangiovanni-Vincente...
AAAI
1990
13 years 9 months ago
Finding the Average Rates of Change in Repetitive Behavior
The repetitive behavior of a device or system can be described in two ways: a detailed description of one iteration of the behavior, or a summary description of the behavior over ...
Alexander S. Yeh
DAC
2005
ACM
14 years 8 months ago
Incremental exploration of the combined physical and behavioral design space
Achieving design closure is one of the biggest headaches for modern VLSI designers. This problem is exacerbated by high-level design automation tools that ignore increasingly impo...
Zhenyu (Peter) Gu, Jia Wang, Robert P. Dick, Hai Z...
ECAIW
2000
Springer
14 years 1 days ago
A Hierarchy of Reactive Behaviors Handles Complexity
This paper discusses the hierarchical control architecture used to generate the behavior of individual agents and a team of robots for the RoboCup Small Size competition. Our react...
Sven Behnke, Raúl Rojas