Research on resource-bounded agents has established that rational agents need to be able to revise their commitments in the light of new opportunities. In the context of collabora...
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Abstract. This paper introduces a novel framework for designing multiagent systems, called “Distributed Agent Evolution with Dynamic Adaptation to Local Unexpected Scenarios” (...
Suranga Hettiarachchi, William M. Spears, Derek Gr...
In this paper we introduce a group-messaging interface that allows humans to efficiently interact with a group of agents through a hierarchical and customizable text protocol. Our...
Marco M. Carvalho, Matteo Rebeschini, James Horsle...
This paper presents ELMS, a language used for the specification of multi-agent environments. This language is part of the MAS-SOC approach to the design and implementation of mult...