Store misses cause significant delays in shared-memory multiprocessors because of limited store buffering and ordering constraints required for proper synchronization. Today, prog...
Thomas F. Wenisch, Anastassia Ailamaki, Babak Fals...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
We describe the design and implementation of Dynamo, a software dynamic optimization system that is capable of transparently improving the performance of a native instruction stre...
Vasanth Bala, Evelyn Duesterwald, Sanjeev Banerjia
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
Super-resolution is the art of creating nice high-resolution raster images from given low-resolution raster images. Since “nice” is not a well-defined term in mathematics and ...