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MHCI
2009
Springer
14 years 2 months ago
Poker surface: combining a multi-touch table and mobile phones in interactive card games
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
Alireza Sahami Shirazi, Tanja Döring, Pouyan ...
MHCI
2009
Springer
14 years 2 months ago
Please touch the exhibits!: using NFC-based interaction for exploring a museum
Museums often use mobile devices and applications to let visitors explore their exhibits and interact with them in order to make the user experience more immersive and enjoyable. ...
Magdalena Blöckner, Svetlana Danti, Jennifer ...
GRAPHICSINTERFACE
2004
13 years 9 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
UIST
2004
ACM
14 years 1 months ago
A toolkit for managing user attention in peripheral displays
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily li...
Tara Matthews, Anind K. Dey, Jennifer Mankoff, Sco...
ISORC
2000
IEEE
14 years 15 days ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst