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CONEXT
2006
ACM
14 years 2 months ago
Proposition of a cross-layer architecture model for the support of QoS in ad-hoc networks
Due to the lack of built-in quality of service support, IEEE 802.11 ad-hoc networks presents serious defies in meeting the demands of multimedia applications. To overcome such ch...
Wafa Berrayana, Habib Youssef, Stéphane Loh...
CRITICAL
2005
13 years 10 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
CHI
2009
ACM
14 years 8 months ago
Can I borrow your phone?: understanding concerns when sharing mobile phones
Mobile phones are becoming increasingly personalized in terms of the data they store and the types of services they provide. At the same time, field studies have reported that the...
Amy K. Karlson, A. J. Bernheim Brush, Stuart E. Sc...
CHI
2007
ACM
14 years 8 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
CHI
2006
ACM
14 years 8 months ago
The television will be revolutionized: effects of PVRs and filesharing on television watching
This paper investigates television-watching practices amongst early adopters of personal hard-disk video recorders (PVRs such as TiVotm ) and Internet downloading of shows. Throug...
Barry Brown, Louise Barkhuus