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CHI
2006
ACM
14 years 8 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
CHI
2008
ACM
14 years 8 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
UML
2005
Springer
14 years 1 months ago
Capturing Common and Variable Design Aspects for Ubiquitous Computing with MB-UID
Developing user interfaces for ubiquitous environments is a challenging task. In such an environment, users can apply different devices to accomplish the same or different tasks. ...
Alexander Boedcher, Kizito Mukasa, Detlef Zuelke
CHI
2003
ACM
14 years 8 months ago
A spatially-aware tangible interface for computer-aided design
This paper presents a Computer-Aided Design (CAD) platform for designers to navigate and construct 3D model intuitively through Tangible User Interfaces (TUIs). We suggest that 3D...
Lee Chia-Hsun, Ma Yu-Pin, Jeng Taysheng
TOG
2012
181views Communications» more  TOG 2012»
11 years 10 months ago
Guided exploration of physically valid shapes for furniture design
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra