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MHCI
2009
Springer
14 years 2 months ago
Hands on music: physical approach to interaction with digital music
Mobile users listen to large digital music libraries with thousands of songs. Browsing such libraries in mobile contexts is difficult due to constraints of the context and devices...
Janne Bergman, Jarmo Kauko, Jaakko Keränen
OZCHI
2009
ACM
14 years 2 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
CHI
2005
ACM
14 years 8 months ago
The value of shared visual space for collaborative physical tasks
The goal of this research is to elucidate the ways shared visual space supports group communication and performance. This work involves three stages: a series of empirical studies...
Darren Gergle
NIME
2005
Springer
118views Music» more  NIME 2005»
14 years 1 months ago
Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments
Tangible Acoustic Interfaces (TAI) rely on various acousticsensing technologies, such as sound source location and acoustic imaging, to detect the position of contact of users int...
Alain Crevoisier, Pietro Polotti
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski