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CHI
2003
ACM
16 years 4 months ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford
CHI
1998
ACM
15 years 8 months ago
New Media, New Practices: Experiences in Open Learning Course Design
We explore some of the complex issues surrounding the design and use of multimedia and Internet-based learning resources in distance education courses. We do so by analysing our e...
Tamara Sumner, Josie Taylor
BIRTHDAY
2012
Springer
13 years 11 months ago
The Logical Execution Time Paradigm
Embedded systems must interact with their real-time environment in a timely and dependable fashion. Most embeddedsystems architectures and design processes consider “nonfunction...
Christoph M. Kirsch, Ana Sokolova
CHI
2003
ACM
16 years 4 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
JFR
2007
103views more  JFR 2007»
15 years 3 months ago
Evolving interface design for robot search tasks
This paper describes two steps in the evolution of human-robot interaction designs developed by the University of Massachusetts Lowell (UML) and the Idaho National Laboratory (INL...
Holly A. Yanco, Brenden Keyes, Jill L. Drury, Curt...