Sciweavers

8624 search results - page 303 / 1725
» Designing Eyes-Free Interaction
Sort
View
PERSUASIVE
2010
Springer
15 years 4 months ago
Animate Objects: How Physical Motion Encourages Public Interaction
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
Wendy Ju, David Sirkin
CHI
2008
ACM
16 years 6 months ago
Twend: twisting and bending as new interaction gesture in mobile devices
In this work we present a hardware prototype that uses bending gestures as input for a mobile device and experimental setups that compare possible gestures with other, more tradit...
Gero Herkenrath, Thorsten Karrer, Jan Borchers
STORYTELLING
2007
Springer
16 years 8 days ago
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Ulrike Spierling
ICTAI
2000
IEEE
15 years 10 months ago
Cognitively adequate modelling of spatial reference in human-robot interaction
The question addressed in this paper is which types of spatial reference human users employ in the interaction with a robot and how a cognitively adequat model of these strategies...
Reinhard Moratz, Kerstin Fischer
IFIP
1992
Springer
15 years 10 months ago
Structuring the Space of Interactive System Properties
We provide a structured classification of properties to guide the principled design of interactive systems. This classification is motivated by an existing software quality framew...
Gregory D. Abowd, Joëlle Coutaz, Laurence Nig...