The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
In this work we present a hardware prototype that uses bending gestures as input for a mobile device and experimental setups that compare possible gestures with other, more tradit...
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
The question addressed in this paper is which types of spatial reference human users employ in the interaction with a robot and how a cognitively adequat model of these strategies...
We provide a structured classification of properties to guide the principled design of interactive systems. This classification is motivated by an existing software quality framew...