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HAPTICS
2009
IEEE
13 years 6 months ago
A 2D haptic glyph method for tactile arrays : Design and evaluation
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Christoph W. Borst, Vijay B. Baiyya
CHI
2011
ACM
13 years 12 days ago
The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and m
Fitts’ law (1954) characterizes pointing speed-accuracy performance as throughput, whose invariance to target distances (A) and sizes (W) is known. However, it is unknown whethe...
Jacob O. Wobbrock, Kristen Shinohara, Alex Jansen
HUC
2011
Springer
12 years 8 months ago
The social fMRI: measuring, understanding, and designing social mechanisms in the real world
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
Nadav Aharony, Wei Pan, Cory Ip, Inas Khayal, Alex...
TVLSI
2008
120views more  TVLSI 2008»
13 years 8 months ago
An Interactive Design Environment for C-Based High-Level Synthesis of RTL Processors
Much effort in register transfer level (RTL) design has been devoted to developing "push-button" types of tools. However, given the highly complex nature, and lack of con...
Dongwan Shin, Andreas Gerstlauer, Rainer Döme...
ECTEL
2011
Springer
12 years 8 months ago
Remote Collaborative Multi-user Informal Learning Experiences: Design and Evaluation
This paper presents a customizable system used to develop a collaborative multi-user problem solving game. It addresses the increasing demand for appealing informal learning experi...
Ernesto Arroyo, Valeria Righi, Roger Tarrago, Patr...