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ACMDIS
2000
ACM
14 years 1 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
CANDC
2009
ACM
14 years 3 months ago
Cultivating creativity in tangible interaction design
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Fred G. Martin, Karen E. Roehr
CHI
2004
ACM
14 years 9 months ago
Interaction design in India: past, present and future
In many parts of the world, Human-Computer Interaction (HCI) emerged as an interdisciplinary activity between the fields of Computer Science, Cognitive Psychology and / or Human F...
Anirudha Joshi
ACMDIS
2000
ACM
14 years 1 months ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...
MC
2007
13 years 10 months ago
Design and Evaluation of an Interactive Children's Book
We present the design and evaluation of an interactive children’s book. It is implemented as an interactive web site, where children worldwide can create collages around a commo...
Carmen Eisendle, Christine Schnappinger, Karin Gum...