In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Abstract. NEEDS REWRITE We present an audio browsing and editing paradigm that incorporates the “focus plus context” visual interaction metaphor. A traditional waveform is disp...
High-level synthesis (HLS) requires more designer interaction to better meet the needs of experienced designers. However, attempts to create a highly interactive synthesis process...
This paper charts the design and build of two interactive tabletops that use infrared (IR) illumination techniques. One table implements fiducial tracking, whilst the other implem...
Jennifer G. Sheridan, James Tompkin, Abel Maciel, ...
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...