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NETGAMES
2006
ACM
14 years 1 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
LAWEB
2007
IEEE
14 years 1 months ago
Personal Robots as Ubiquitous-Multimedial-Mobile Web Interfaces
Personal robots are designed to provide entertainment, companion and communication interfaces. They can play an important role as natural, flexible and non-invasive interfaces to ...
Javier Ruiz-del-Solar
GI
2009
Springer
14 years 6 days ago
Discovery of Smart Objects in Ubiquitous Environments and the Need for Interaction Metaphors
: In ubiquitous environments computers and smart devices, especially the technical view on them, disappear and users are supported to concentrate on the tasks they actually intend ...
René Reiners
ICALT
2006
IEEE
14 years 1 months ago
Analyzing Student Activity in Computer Assisted Language Learning
We study the use of a computer application, intended for Computer Assisted Language Learning (CALL). We present an analytical framework for CALL, consisting of technology, interac...
Petter Karlström, Teresa Cerratto Pargman
CHI
2001
ACM
14 years 8 months ago
GeneyTM: designing a collaborative activity for the palmTM handheld computer
This paper describes a project to explore issues surrounding the development of a collaborative handheld educational application for children. A user-centered, iterative design pr...
Arman Danesh, Kori Inkpen, Felix Lau, Keith Shu, K...