This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
This paper reports on a design case study for a mobile learning (M-learning) environment that follows a usercentred design approach. This development of the system applied an M-le...
We explore some of the complex issues surrounding the design and use of multimedia and Internet-based learning resources in distance education courses. We do so by analysing our e...
This paper aims to provide an experimental vision of the process of course creation using learning objects obtained in the <e-aula> project, a pilot e-learning system concei...
In dynamic heterogeneous environments, such as Pervasive Computing, context-aware adaptation is a key concept to meet the varying requirements of different clients. To enable such...