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» Designing Personal Tele-Embodiment
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122
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CHI
2009
ACM
16 years 3 months ago
Lessons from brain age on persuasion for computer security
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Alain Forget, Sonia Chiasson, Robert Biddle
102
Voted
CHI
2003
ACM
16 years 3 months ago
Who wants to know what when? privacy preference determinants in ubiquitous computing
We conducted a questionnaire-based study of the relative importance of two factors, inquirer and situation, in determining the preferred accuracy of personal information disclosed...
Scott Lederer, Jennifer Mankoff, Anind K. Dey
115
Voted
CHI
2003
ACM
16 years 3 months ago
PhotoPhone entertainment
We demonstrate two complementary interaction techniques for electronic large displays that are designed for cameraequipped mobile phones. The first one enables the direct selectio...
Johan Thoresson
123
Voted
MOBISYS
2004
ACM
16 years 2 months ago
Bluetooth and WAP Push Based Location-Aware Mobile Advertising System
Advertising on mobile devices has large potential due to the very personal and intimate nature of the devices and high targeting possibilities. We introduce a novel B-MAD system f...
Lauri Aalto, Nicklas Göthlin, Jani Korhonen, ...
IUI
2009
ACM
15 years 11 months ago
MediaGLOW: organizing photos in a graph-based workspace
We designed an interactive visual workspace, MediaGLOW, that supports users in organizing personal and shared photo collections. The system interactively places photos with a spri...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...