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ACMACE
2007
ACM
14 years 3 hour ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
DIMEA
2008
223views Multimedia» more  DIMEA 2008»
13 years 12 months ago
Toward accessible 3D virtual environments for the blind and visually impaired
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
IADIS
2004
13 years 11 months ago
Inca: An Intelligent Cognitive Agent-Based Framework for Adaptive and Interactive Learning
This paper presents the design principles, development and implementation of an e-learning framework, called Intelligent Cognitive Agents (InCA). The InCA framework is an ontology...
Liana Razmerita, Thierry Nabeth, Albert A. Angehrn...
IVEVA
2004
13 years 11 months ago
Intelligent Modelling of Virtual Worlds Using Domain Ontologies
Today, the development of a VR application is still a long and difficult task as new features are being developed for Virtual Reality. There is a need to have better modelling tool...
Wesley Bille, Bram Pellens, Frederic Kleinermann, ...
AVI
2000
13 years 11 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...