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» Designing Pervasive Games for Learning
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HCI
2009
13 years 5 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
AH
2000
Springer
13 years 12 months ago
An Adaptive Web Content Delivery System
The desktop-centric design of most of the current web contents pose many difficulties for pervasive browsing. In this paper, we present our study on the problem to support pervasiv...
Jinlin Chen, Yudong Yang, HongJiang Zhang
UAIS
2011
237views more  UAIS 2011»
13 years 2 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
GRAPHITE
2003
ACM
14 years 23 days ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
ECIS
2004
13 years 9 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni