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» Designing SpeechActs: Issues in Speech User Interfaces
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CHI
2007
ACM
14 years 8 months ago
Design and comparison of acceleration methods for touchpad
As the resolution of a notebook display increases, the efficiency of a touchpad is becoming a more important issue. In particular, it is often observed that users scrape the pad r...
Sumi Yun, Geehyuk Lee
CHI
2009
ACM
14 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
ACMIDC
2008
13 years 9 months ago
Tangible programming and informal science learning: making TUIs work for museums
In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
IUI
2004
ACM
14 years 1 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
CHI
2011
ACM
12 years 11 months ago
From the lab to the world: lessons from extending a pointing technique for real-world use
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Alex Jansen, Leah Findlater, Jacob O. Wobbrock