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» Designing Ubiquitous Computing Systems for Sports Equipment
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HAPTICS
2003
IEEE
15 years 11 months ago
Haptic Interface for Hands-On Instruction in System Dynamics and Embedded Control
Haptic interface serves as an ideal context and platform for teaching both system dynamics and embedded control. At The University of Michigan, a traditional undergraduate mechani...
R. Brent Gillespie, Mark B. Hoffman, James S. Freu...
IEEEIAS
2009
IEEE
16 years 17 days ago
Implementation of an Electronic Voting System with Contactless IC Cards for Small-Scale Voting
—There have been several studies on using computer technologies to improve elections and these studies lead to widespread adoption of “direct recording electronic” (DRE) voti...
Chung-Huang Yang, Shih-Yi Tu, Pei-Hua Yen
CHI
2008
ACM
16 years 6 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
CDC
2010
IEEE
129views Control Systems» more  CDC 2010»
15 years 28 days ago
A methodology for optimal semi-active suspension systems performance evaluation
This paper concerns the study of the optimal performance computation of a semi-active suspension evaluated in terms of comfort and handling performances. To this aim the semi-activ...
Charles Poussot-Vassal, Sergio M. Savaresi, Cristi...
CGI
2003
IEEE
15 years 11 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...