In this paper we present a methodology for the evaluation of networked systems communicating using WLAN technology. We show a case study of goal-oriented cooperating robots, for w...
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...