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» Designing Wearables
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CHI
2008
ACM
14 years 8 months ago
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Brendan Walker, Holger Schnädelbach, Michael ...
DAC
2002
ACM
14 years 8 months ago
The wearable motherboard: a framework for personalized mobile information processing (PMIP)
Textiles and computing share a synergistic relationship, which is being harnessed to create a new paradigm in personalized mobile information processing (PMIP). In this paper, we ...
Sungmee Park, Kenneth Mackenzie, Sundaresan Jayara...
CHI
2006
ACM
14 years 8 months ago
TapTap: a haptic wearable for asynchronous distributed touch therapy
TapTap is a wearable haptic system that allows nurturing human touch to be recorded, broadcast and played back for emotional therapy. Haptic input/output modules in a convenient m...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
CHI
2005
ACM
14 years 8 months ago
Toward subtle intimate interfaces for mobile devices using an EMG controller
Using a mobile device in a social context should not cause embarrassment and disruption to the immediate environment. Interaction with mobile and wearable devices needs to be subt...
Enrico Costanza, Samuel A. Inverso, Rebecca Allen
CHI
2010
ACM
14 years 2 months ago
Ubiquitous drums: a tangible, wearable musical interface
Drummers and non-drummers alike can often be seen making percussive gestures on their chests, knees and feet. Ubiquitous Drums enhances this experience by providing musical feedba...
Boris Smus, Mark D. Gross