With the aid of mobile technology, it’s possible to carry out collaborative learning (CL) in any places at any time. And the most essential and effective way to achieve this goa...
Although most online learning environments are predominately text based, researchers have argued that representational support for the conceptual structure of a problem would addr...
Daniel D. Suthers, Ravi K. Vatrapu, Richard Medina...
The Calico project is a multi-language, multi-context programming framework and learning environment for computing education. This environment is designed to support several inter...
Douglas S. Blank, Jennifer S. Kay, James B. Marsha...
We present a case study of an international distance education course involving two sites in the US and one site in Pakistan. We use the case study to examine the elements of the ...
Richard J. Anderson, Ruth E. Anderson, Natalie Lin...
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...