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ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
13 years 12 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
SEMCO
2008
IEEE
14 years 2 months ago
Optimal Consensus Intuitive Hand Gesture Vocabulary Design
Gesture interfaces are needed for natural intuitive communication with machine devices. Hand gesture intuitiveness is the cognitive association between a command or intent, and it...
Helman I. Stern, Juan P. Wachs, Yael Edan
CANDC
2005
ACM
13 years 9 months ago
The amateur creator
Important design problems are raised in developing software for amateur users, a group distinguished here from novices. The authors argue that these design problems can be approac...
Stephen Boyd Davis, Magnus Moar
IUI
2009
ACM
14 years 4 months ago
From geek to sleek: integrating task learning tools to support end users in real-world applications
Numerous techniques exist to help users automate repetitive tasks; however, none of these methods fully support enduser creation, use, and modification of the learned tasks. We pr...
Aaron Spaulding, Jim Blythe, Will Haines, Melinda ...
RTSS
2008
IEEE
14 years 2 months ago
Schedulability and Compatibility of Real Time Asynchronous Objects
Abstract—We apply automata theory to specifying behavioral interfaces of objects and show how to check schedulability and compatibility of real time asynchronous objects. The beh...
Mohammad Mahdi Jaghoori, Delphine Longuet, Frank S...