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AAAI
2007
13 years 11 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2011
12 years 8 months ago
Dynamic Resource Allocation in Conservation Planning
Consider the problem of protecting endangered species by selecting patches of land to be used for conservation purposes. Typically, the availability of patches changes over time, ...
Daniel Golovin, Andreas Krause, Beth Gardner, Sara...
MICRO
2009
IEEE
178views Hardware» more  MICRO 2009»
14 years 3 months ago
Improving cache lifetime reliability at ultra-low voltages
Voltage scaling is one of the most effective mechanisms to reduce microprocessor power consumption. However, the increased severity of manufacturing-induced parameter variations a...
Zeshan Chishti, Alaa R. Alameldeen, Chris Wilkerso...
CN
2007
114views more  CN 2007»
13 years 8 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki
IUI
2010
ACM
14 years 5 months ago
An adaptive calendar assistant using pattern mining for user preference modelling
In this paper, we present SmartCal, a calendar assistant that suggests appointment attributes, such as time, day, duration, etc., given any combination of initial user input attri...
Alfred Krzywicki, Wayne Wobcke, Anna Wong