General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
Multiagent systems for mobile and pervasive computing should extensively exploit contextual information both to adapt to user needs and to enable autonomic behavior. This raises th...
Gabriella Castelli, Marco Mamei, Franco Zambonelli
This paper investigates the power mode management problem for an IEEE 802.11-based mobile ad hoc network (MANET) that allows mobile hosts to tune to the power-saving (PS) mode. The...
The emergence of middleware solutions and new services, even on small devices, will need adapted distributed management solutions which address these specificities, both in terms ...
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...