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» Designing and Building Parallel Program
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PPOPP
2003
ACM
14 years 1 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
NJC
2006
125views more  NJC 2006»
13 years 7 months ago
PRO: A Model for the Design and Analysis of Efficient and Scalable Parallel Algorithms
Abstract. We present a new parallel computation model called the Parallel ResourceOptimal computation model. PRO is a framework being proposed to enable the design of efficient and...
Assefaw Hadish Gebremedhin, Mohamed Essaïdi, ...
IWIA
2005
IEEE
14 years 1 months ago
A Methodology for Designing Countermeasures against Current and Future Code Injection Attacks
This paper proposes a methodology to develop countermeasures against code injection attacks, and validates the methodology by working out a specific countermeasure. This methodol...
Yves Younan, Wouter Joosen, Frank Piessens
CODES
2004
IEEE
13 years 11 months ago
Design and programming of embedded multiprocessors: an interface-centric approach
We present design technology for the structured design and programming of embedded multi-processor systems. It comprises a task-level interface that can be used both for developin...
Pieter van der Wolf, Erwin A. de Kock, Tomas Henri...
PPOPP
2012
ACM
12 years 3 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall