Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
The importance of “design” in engineering education is well established and a cornerstone of most new engineering curricula as well as accreditation criteria. Electrical and c...
David V. Kerns, Sherra E. Kerns, Gill A. Pratt, Ma...
There is an undeniable demand to capture already proven and matured object-oriented design so that building reusable object-oriented software does not always have to start from scr...
Refactoring is about changing the design of existing code without changing its behaviour, but with the aim of making code easier to understand, modify, or reuse. Taking Haskell an...
We lay a foundation for modeling and validation of asynchronous designs in a multi-clock synchronous programming model. This allows us to study properties of globally asynchronous...
Mohammad Reza Mousavi, Paul Le Guernic, Jean-Pierr...