Most Hardware Transactional Memory (HTM) implementations choose fixed version and conflict management policies at design time. While eager HTM systems store transactional state in-...
Marc Lupon, Grigorios Magklis, Antonio Gonzá...
Hardware simulation of channel codes offers the potential of improving code evaluation speed by orders of magnitude over workstation- or PC-based simulation. We describe a hardwar...
Dong-U Lee, Wayne Luk, John D. Villasenor, Peter Y...
We present a novel method for developing reconfigurable systems targeted at embedded system applications. We show how an existing object oriented design method (MOOSE) has been ad...
In a later stage of a VLSI design, it is quite often to modify a design implementation to accommodate the new specification, design errors, or to meet design constraints. In addit...
This paper presents the design and simulation method for developing a RISC-based 32-bit embedded on-board computer. Instead of the conventional breadboarded prototype, (1) we used...