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143
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VL
2008
IEEE
122views Visual Languages» more  VL 2008»
15 years 10 months ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko
151
Voted
ACMSE
2008
ACM
15 years 5 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
124
Voted
JSS
2007
75views more  JSS 2007»
15 years 3 months ago
A rationale-based architecture model for design traceability and reasoning
Large systems often have a long life-span and comprise many intricately related elements. The verification and maintenance of these systems require a good understanding of their ...
Antony Tang, Yan Jin, Jun Han
105
Voted
EH
2003
IEEE
100views Hardware» more  EH 2003»
15 years 9 months ago
Learning for Evolutionary Design
This paper describes a technique for evolving similar solutions to similar configuration design problems. Using the configuration design of combination logic circuits as a testb...
Sushil J. Louis
127
Voted
ECOOP
2000
Springer
15 years 8 months ago
Design Patterns Application in UML
The Unified Modeling Language (UML) currently proposes a mechanism to model recurrent design structures: the parameterized collaborations. The main goal of this mechanism is to mo...
Gerson Sunyé, Alain Le Guennec, Jean-Marc J...