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ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
14 years 10 days ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
IAAI
1993
13 years 10 months ago
COMPAQ QuickSource: Providing the Consumer with the Power of Artificial Intelligence
This paper describes COMPAQ QuickSource, an electronic problem-solving and information system for Compaq’s line of networked printers. A major goal in designing this system was ...
Trung Nguyen, Mary Czerwinski, Dan Lee
ATAL
2008
Springer
13 years 10 months ago
Artificial agents learning human fairness
Recent advances in technology allow multi-agent systems to be deployed in cooperation with or as a service for humans. Typically, those systems are designed assuming individually ...
Steven de Jong, Karl Tuyls, Katja Verbeeck
CW
2005
IEEE
14 years 2 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...
CSCW
2002
ACM
13 years 8 months ago
Developing CSCW tools for idea finding -: empirical results and implications for design
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...