Automatically segmenting unstructured text strings into structured records is necessary for importing the information contained in legacy sources and text collections into a data ...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
provides a very brief overview of some of the main points. References are given to my papers, where those points are explained in more detail, and citations are provided to the ext...
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...