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» Designing creative artificial systems
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ASSETS
2008
ACM
13 years 9 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
ATAL
2008
Springer
13 years 9 months ago
Trackside DEIRA: a dynamic engaging intelligent reporter agent
DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable an...
François L. A. Knoppel, Almer S. Tigelaar, ...
ATAL
2008
Springer
13 years 9 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
ATAL
2008
Springer
13 years 9 months ago
A cooperation-based approach for evolution of service ontologies
Communication among agents requires a common vocabulary to facilitate successful information exchange. One way to achieve this is to assume the existence of a common ontology amon...
Murat Sensoy, Pinar Yolum
ATAL
2008
Springer
13 years 9 months ago
Sequential decision making with untrustworthy service providers
In this paper, we deal with the sequential decision making problem of agents operating in computational economies, where there is uncertainty regarding the trustworthiness of serv...
W. T. Luke Teacy, Georgios Chalkiadakis, Alex Roge...