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» Designing digital environments for art education exploration
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CHI
2010
ACM
14 years 3 months ago
How to support designers in getting hold of the immaterial material of software
When designing novel GUI controls, interaction designers are challenged by the “immaterial” materiality of the digital domain; they lack tools that effectively support a refle...
Fatih Kursat Ozenc, Miso Kim, John Zimmerman, Step...
CASES
2003
ACM
14 years 13 days ago
A hierarchical approach for energy efficient application design using heterogeneous embedded systems
Several features such as reconfiguration, voltage and frequency scaling, low-power operating states, duty-cycling, etc. are exploited for latency and energy efficient application ...
Sumit Mohanty, Viktor K. Prasanna
HICSS
2009
IEEE
134views Biometrics» more  HICSS 2009»
14 years 3 months ago
Bridging Socio-Technical Capital in an Online Learning Environment
This work is based on the premise that online learning environments can potentially help develop communities of scholars by enabling participants to discover persons and resources...
Daniel D. Suthers, Kar-Hai Chu, Samuel Joseph
ACMACE
2005
ACM
14 years 2 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ERCIMDL
2001
Springer
178views Education» more  ERCIMDL 2001»
14 years 1 months ago
Customizable Retrieval Functions Based on User Tasks in the Cultural Heritage Domain
The cultural heritage domain dealing with digital surrogates of rare and fragile historic artifacts is one of the most promising areas for establishing collaboratories, i.e. shared...
Holger Brocks, Ulrich Thiel, Adelheit Stein, Andre...